![]() Roads can be drawn onto the maps, these come in helpful for AI pathing as AI which are in vehicles often follow this pathway (if not linked to a Control Zone). It varies from pine trees, to rocks and shrubs. ![]() Textures paint the ground, they vary from grass to sand etc. The previous tools read are listed below: ToolsWith the terrain tools you can use tools such as the Texture Tool, Painted Vegetation, Road Tool, Bump, Raise / Lower, Flatten, Ramp, Set to Height, Smooth, Noise, Erosion, Water and Hole tools. If detected by any enemy AI the game will immediately end. Sets a countdown for your map, when countdown finishes game ends (in seconds // min: 10 seconds / max: 1 hour). Solo / Co-opOptions for Solo / Co-op gameplay modifiers are listed below:Ĭhange the gravity of your map (1: Normal G / 100: Zero G).Īll human AI is highlighted (basically wallhack).Īll animal AI is highlighted (basically animal wallhack).
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